Technical Artist

  • Full-time

Company Description

Rosetta Gaming was founded with the intent to bring the best gaming experiences to casino players around the world. Rosetta has started  ambitious gaming project that will soon appear on the global market. Strong team of creative professionals is our core and we are fast expanding. Rosetta Gaming has the main production studio in Cracow, Poland.

Job Description

  • Bridge between Art and Engineering
  • Create VFX, particle systems and shaders
  • Implement 2D/3D/VFX assets in Unity game engine
  • Optimize game assets to meet performance and quality requirements
  • Track, report and provide comprehensive feedback to the Art and Engineering Teams
  • Maintain the tech-art guidelines

Qualifications

  • Very good knowledge of Unity game engine
  • Strong understanding of tools such as Jira, GIT/Perforce
  • Able to effectively collaborate with other artists, designers, producers and engineers
  • Self-motivation, good communication skills and a team-player attitude
  • A passion for games

Additional Information

  • Flexible contract that suits you the best
  • Competitive salary based on experience
  • Flat company structure
  • Flexible working hours (core hours 10:00 – 14:00)
  • Possibility of remote work if needed (50% remote, 50% on-site)
  • Opportunity for international travel
  • Very friendly and relaxed studio atmosphere
  • Private medical care