Build Engineer

  • Full-time

Company Description

Founded in 2013, our goal is to create gameplay-first titles that will both tug at your heartstrings and delight you with levity and charm. Importantly, the team wants to create games that all people can play and enjoy.

After launching the company with a wildly successful Kickstarter, the team at Yacht Club Games released their first game, Shovel Knight, to worldwide critical and commercial success. With multiple Game of the Year Awards and releases across all major platforms, Shovel Knight has become a major sensation. But we’re just getting started!

Yacht Club Game is a small collection of tenacious game development enthusiasts. In addition to enjoying all types of games, the team has over 50 years of collective experience in developing games on innumerable platforms. Yacht Club Games currently works from a sunny office located in Marina Del Rey, California.

Job Description

Looking for a Build Engineer!

We’re on the lookout for an experienced build engineer/programmer to help out on the next big batch of Shovel Knight updates and future projects! You’ll be a core and integral part of the Shovel Knight team: responsible for designing, implementing, and expanding our build systems: creating automated systems to ease the development, testing, deployment, and submission of new builds. You should feel comfortable integrating the build system with our custom engine, handling programming tasks from implementing build scripts, to building automated recording features in our engine.

Please note, we are open to this being a contract position. If you’re interested in that route, we’d estimate the work around 3-6 months.

Responsibilities

  • Development and maintenance of build systems.

  • Automating systems to deliver builds to team members and deployment targets, including QA.

  • Programming for engine and tools.

  • Increase build efficiency and testing capabilities.

  • Define and document processes and systems.

  • Assist in additional roles at the company as interested - from IT and DevOps to all parts of game creation from business and marketing to art and design decisions.

Qualifications

  • Master's degree or equivalent; or five years related experience/training; or combination of education and experience.

  • Proficient in C and C++ programming languages and Visual Studio.

  • Good knowledge of scripting and programming languages (eg Batch, Bash, Python, Perl)

  • Familiarity with network and Windows server administration.

  • Familiarity with SVN, continuous integration, and their administration.

  • Experience developing install and patch packages.

  • Development experience in Windows, Mac, Linux, and console platforms environments.

  • Willing to work in Los Angeles office.

Additional Information

Perks

  • Every member is a core part of the team, involved in any part of the company that interests them!
  • Working in our beautiful office penthouse office located on the Marina in Los Angeles!
  • Medical and dental insurance (if full-time)
  • Profit Sharing and Bonus plans (if full-time)
  • 401k Retirement Plan (if full-time)
  • Unlimited vacation and sick days (if full-time)
  • Free onsite parking
  • Fully stocked kitchen with unlimited snacks!
  • Chance to work with a top-notch team on cool and unique games!

Other Roles?

Please review the following page for other positions:

http://yachtclubgames.com/jobs/